
Calling All
Game Designers
Games for the next Decade
As the sole employee at Ludamus Games, Game Designer is just one of many hats I have to wear on a daily basis. I began Ludamus Games because I had too many ideas for games and needed a way to bring those games to life. I have at least 6 big-box game ideas that I desperately want to publish, but being a one shop stop means that producing these big box games will take several years to playtest and develop. It's safe to say that if I release 1 big-box game every 1 or 2 years, I will have games in the queue for the next 6 to 12 years.
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Small Box Games
So why am I seeking other designer games? Big-Box games are only half of what I want to bring to the Ludamus Games portfolio of products. My goal is to produce a series small-box games that can be sprinkled in-between the big-box game releases. Smaller games are indeed easier to produce, and if I can depend on other designers to bring incredible ideas to the table that makes my job much easier. Which is to bring other designers games to life through illustrations, graphic design and production.
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If you have an idea for a game that's been playtested and produced into a physical or digital prototype, I want to see it!
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- Sell sheet
- Will fit inside a 2"x4"x6" (Stout Box)
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