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Frost & Flames Expansion
Frost & Flames Expansion Box
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3-6 players | 45-90 minutes | ages 10+ 

Explore uncharted waters and face-off against two new legendary sea beasts in extreme conditions! Not a Standalone game. The base game of We're Sinking is required to play.


Coming Soon!

Available Now!
A semi-cooperative, prisoner’s dilemma, hand management, and secret action-taking survival game.

Synopsis

Your yearning for more treasure sends your sails further than you've ever gone before. Your crew heads to the ends of the known world. As far south and as far north as your maps show and beyond. Legends tell of two giant turtles at either end of the earth. One made of ash and flame, the other of snow and ice.

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It's said they guard the amassed treasure from every sunken ship throughout history, which the tides send to the poles. The turtles lie still in an eternal slumber until something disturbs them. The thump, thump, thump of a greedy heart. It pierces their heads like a beating drum, driving them mad. You can only imagine what the sound of a full crew of greedy pirates might sound like to them...

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These new enemies introduce new mechanics, such as ice that freezes up your water column, making it harder to bucket out water, and fire that spreads across your ship faster than it can sink, making water cards actually valuable.

  • 1 Frostback Sheet

  • 1 Special Rules Card

  • 1 Ice Pick Card

  • 2 Treasure Cards

    • Ice Auger​

    • Leather Gloves

  • 2 Frostback Dice

  • 2 Freeze Trackers

  • 6 Frostbite Tokens

  • 1 Moltenback Sheet

  • 1 Special Rule Card

  • 1 Hydro Cannon Card

  • 2 Treasure Cards

    • Mason Jar​

    • Molotov

  • 2 Moltenback Dice

  • 8 Flame Tokens

Base Game

We're Sinking

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The Navy will be choosing their targets based on the section of your ship that's most populated by crew.

Break the Ice!
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New unique enemy items can be shuffled into your regular deck of Water Cards to help combat your foes.

Cold Snap
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If the Ghosts curse you, you'll be limited in the type of actions you can take. Better find a way to lift the curse!

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Hydro Cannons
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Light all 3 ritual canldes to lift the Ghost's curse!

Put it Out!
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WE'RE SINKING | How to Play + 3p Playthrough
01:24:56
How to Play WE'RE SINKING - A Pirate's Dilema | Board Game Tutorial
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How to Teach - We're Sinking!
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How To Play We're Sinking! A Pirate's Dilemma - Learn Board Games
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Let's Talk About We're Sinking! A Pirate's Dilemma | Review & Discussion
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We’re Sinking! Review & How to Play
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Tim stays afloat in this REVIEW of We're Sinking!!
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We're Sinking - Board Game Review
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Videos

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